AI Insights · Timothy · October 2023
Top 5 Fidget Toys Games on iOS in South America - Q3 2023
In Q3 2023, the top fidget toy games on iOS in South America showcased varied performance in downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In Q3 2023, the top fidget toy games on iOS in South America exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the leading apps in this category.
Slime it: Slime Game Simulator experienced fluctuations in both downloads and revenue. Weekly revenue peaked at around $390 in mid-July but saw a decline to approximately $242 by the end of September. Downloads also saw a significant drop, starting at 107 in late June and falling to just 14 by the end of September. Active users showed a steady decline from 2K to approximately 1.5K throughout the quarter.
Automatoys faced a sharp drop in downloads early in the quarter, from 10.3K in late June to under 400 by mid-July. However, it rebounded to over 4K in mid-September. Revenue showed a downward trend initially, with a low of $5 in early August, but slightly recovered to $72 by the end of September. Active users followed a similar pattern, peaking at 26.7K in late June and dropping to around 14.3K by the end of September.
Antistress - Relaxing games maintained a relatively stable performance in downloads and active users. Weekly downloads hovered around 1.4K at the start of the quarter but gradually declined to 683 by the end of September. Revenue remained modest, peaking at $150 in early August before settling at $24 by the end of the quarter. Active users stayed consistent, ranging from 3.5K to 3.8K throughout the period.
Gear Clicker saw stable active user numbers, fluctuating around the 20K mark. Downloads were consistent as well, with minor variations, starting at 629 in late June and ending at 130 by the end of September. Revenue remained low, peaking at $40 in mid-July and ending the quarter at $4.
Antistress - Satisfying Games! had a stable download rate, starting at 69 in late June and maintaining similar numbers throughout the quarter. Revenue was also steady, peaking at $32 in late July and ending at $12 in late September. Active users showed a slight increase, peaking at 132 in mid-September.
These insights are derived from Sensor Tower's data, which offers a comprehensive look at app performance metrics. For more detailed information, visit Sensor Tower's platform.